All posts in Rant

Halo 3: ODST

Let me begin this by stating, this game has an awful title. The original working title “Recon” was considerably better. Just throwing together a bunch of random letters is not particularly helpful. I can understand if they did not want it to be confused with Halo Reach, which is supposed to come out some time next year. However, they could have just as easily gone with something simple, like “Shock” or “Trooper,” but whatever I guess.

Last week I managed to procure this game. Sadly, I had to put it on a credit card since I am too broke at the moment to be able to pay for it in cash. Hurray for interest. Sadly, since my purchase was delayed, I missed a marathon session with vanberge, and vanlandw (who wussed out and played on Heroic). Luckily, vanlandw was up for a second play through so I was able to obliterate the campaign on legendary with him and my brother, Jason. Good times.

The game itself is basically halo 3, but a little suckier. There is HUD system that obscures a lot of screen, and sucks on split screen. Additionally, they decided to put health back in to the game. So, it effectively works a lot like the original halo, where you have a “shield” and health. I have to say that the past two games have made me a bit soft, because it sucks to have to find health packs again. There are a few quirks in the system as well, for example, if you pick up a turret it makes you run faster, whoops.

When we started there were some serious lag issues. For the first couple of levels the game was lagging so much it was barely playable. However, during this time vanlandw was experiencing smooth game play, so I assume my degraded performance was due to caching data to the hard drive or something. Anyhow, after a few levels everything started working smoothly.

The campaign was pretty fun, not as good as Halo 3, but better than Halo 2. I hate the flashback aspect of it it though. And, the story is not particularly interesting, especially if you listen to the audio clips. The whole “save the girl” storyline…give me a break. The campaign was effectively short though, as the three of us were able to beat it on legendary in under five hours. And, there are not really any tough choke points like there are in Halo 3.

Firefight kind of sucks. It is not fun to solo, period. And, while you can play with friends, there is no matchmaking so if none of your friends on online you’re by yourself. Also, the skull handling is pretty annoying. I would really like to have more control over it. I tend to prefer things that are set so you know specifically what is required of you. This constantly changing the terms of battle only deters from the experience. Even if all they had was a way to “buy” disabling of a skull with points kind of like you do in Cal of Duty: World at War in Zombie mode.

Most of the achievements in the game are pretty easy to get, in fact you get about half of them just by playing through the campaign. However, there are some tough ones, particularly the vidmaster challenges. I am not sure about the fightfight achievements. I haven’t been able to get four people together to play it, and so far the best I’ve done with a group is 120,000, and that took quite a while to get.

I am not exactly sure why, but I think the game designers took a page out of the Gears of War book with the way things are setup. The level designs are much more muted than what I’m used to in Halo. And the “visor mode” just washes things out worse.

Basically, I’d say the game was fun, but not great. I would recommend it to every Halo fan. However, I think that most casual gamers would not get a lot of enjoyment out of it. I’m giving the game a 3 on my undecim rating system.

Super Bowl Preview 2009

Today at 16:00 was an event I have been waiting for since I started watching football thirteen years ago: Jets v. Saints. And, to make the matchup even better both teams are good this year.

The Saints ended up pulling off the win, but it was in an unusual manner. The Jets defense played well, holding the the number one in the NFL, Saints offense to a meager 10 points. It was an amazing feat in itself. The Jets problem was that their offense allowed 14 points…doh. With a final score of 24-10, the Jets kept it close, but those two critical turnovers proved to be their undoing.

Hopefully, in February when they’re playing each other again both team will play well, and the win won’t be decided a mistake one of the teams made.

Welcome to the Little League

Today, the University of Michigan (MI) decided to implode. In what can only be described as a surreal game, MI spent nearly the entire game dominated by Michigan State University (MSU). Having watched the game, you would have never believed that MI came into the game undefeated at 4-0, and MSU limped in at 1-3 with their only victory coming against a 1-AA team.

Up until late into the fourth quarter everything favored MSU, the game was theirs to win, or nearly throw away as the case may be. Their coach made the critical mistake of going ultra conservative in a feeble attempt to run the clock at the end of the game. And, as so often is the case, the plan completely backfired.

After a few three and out possessions MI’s defense started to build some momentum for their team that started translating into their offense. The next thing I knew, the score was tied 20-20 with two seconds left on the clock. It is sickening to think that MSU collapsed so severely at the end to allow MI to come back and tie the game.

Overtime proved to be just as bizzare as regulation. MSU won the toss and elected to defend first. They successfully ended MI’s drive with an interception in the end zone. At this point, I am just thinking kick the ball, and get it overwith. Instead, MSU decide to do a pitch, and fumbles the ball for a nine yard loss effectively taking themselves out of field goal range. Brilliant. Somehow, they managed to gain back the loss on the next play. On third down they went for a run, which I can only hope was intended to setup the field goal. However, the running back decided to turn something into nothing and managed to get the ball in the end zone.

It was pretty screwed up, but the right team won in the end. Apparently, this is the first time in 42 years that MSU has had two consecutive wins against MI. All I have to say this to MI: welcome to the little league.

Stargate Universe

Why so serious?

Tonight was the series premiere of the new Stargate series, Stargate Universe (SGU). I watched the premiere twice, back to back. And, I have to say that I have mixed feelings on it.

Similar to the way that Stargate Atlantis (SGA) started, it is a little darker in tone than Stargate usually is. And, the whole lost in space motif is not particularly appealing to me. SGA had a similar start, and I never really liked the show until they re-established contact with Earth. I think this is particularly important in the Stargate series, as the basis for the story has always been grounded in modern day Earth. Other series have made the same mistake.

Star Trek Voyager is easily the worst of the Star Trek series. I really hope the same fate is not the case of SGU.

Distraction Free Writing in 2009

While Dark Room has been mostly dormant, many things have changed. I originally got the idea for Dark Room from Jesse over at Hog Bay. WriteRoom was really the first in this modern era of retro text editors. Back then, WriteRoom was the only game in town, and it was, and still is, Mac only.

Unfortunately, around this time my powerbook passed into the after life. This meant that I had to switch to my windows laptop as my primary machine for a while. And, since I had gotten so used to WriteRoom, I needed something. After spending a couple of days searching, I was quite surprised not to find anything available for windows. This is when I decided to pick up the torch, and write Dark Room. However, it did not remain alone for long.

Now, there is a glut of this style of program. Here are just the few that I know of off my head:

Cross Platform:

  • Dark Room X
  • jDarkRoom

Windows:

  • Dark Room W
  • Q10
  • WriteMonkey

Mac:

  • WriteRoom

Linux:

  • PyRoom
  • RubyRoom

Web:

  • DarkCopy
  • Writer
  • MyTextFile

I would love to hear feedback on what you love or hate about these programs, as it will help me determine how best to shape future development of Dark Room.

An interesting factor here is that even though there are more programs, they are still pretty fragmented, as people are sort of just porting over functionality from applications exclusive on other OS’s.

jDarkRoom was the first cross platform implementation. However, I have not had much luck with it using an OS other than Windows. Which reminds me, I need to get with that developer to help him work out some kinks I experiences while using the app in OS X.

Dark Room X is my attempt to build an application that does everything you need, and nothing you don’t. I want users to be able to pick it up, love it, and be able to use it on anything. Be it their wife’s spyware loaded windows box, they’re sweet MacPro work station, or the linux box they keep as a guilty pleasure. It is just the first step in my ultimate goal: the ability to access, and work on your writing in the interface you love from anyplace at anytime.