All posts in Video Games

Conflict: Global Terror

The chances of anyone reading this that have played any of the Conflict games is remote. The reason for this is that these games are always poorly rated. I am not exactly sure why. They are definately problematic, and have a variety of bugs but they are definately enjoyable.

I remember when my brother and I accidentally rented the first one, and immediately thought that it sucked. The main problem was the controls. They have strife on the same stick and look up/down, and turn with walk forward and backward. This is such a bizzare control setup that you frequently find yourself looking at the ground or the sky during critical battle sequences. However, after an hour or so you start to get used to it, and then realize that the game is actually pretty fun.

The AI is bad, but the missions are interseting and you can do some intersting things. An added benefit is a limited squad mentality where you can switch between controlling different people as well as issuing basic orders. The game is shallow enough so that you can jump right in and enjoy it, but deep enough to provide several hours of entertainment.

The series has been bounced around several different publishers, as the original Desert Storm games were made by Gothom, then the Vietnam one by another, and finally Global Terror by 2K games.

I’m glad to say the latest title makes some much needed upgrades to the series. The engine has been rebuilt from the ground up, so not several mechanisms work a lot better, and the graphics are at the level of the other titles on this generation of consoles.

Also, they do over a logical control with movement on one stick, and look on the other. Unfortunately, they do not offer a southpaw configuration, but I guess I will live. Since this is third person I can handle the controls without too much suffering.

However, these are just my initial impressions. We have only beaten the first mission, which took quite a while. After we finish the title I will offer a better overview of it.

Star Wars: Full Circle

Well, my brother an I managed to essentially beat the primary offerws of Star Wars Battlefront 2. The primary campaign of the game spans from the beginning of the Clone Wars through the birth of the Republic, and the quelling of the rebellion in the Empire Strikes Back. It is pretty interesting that you play as the 501st division of the republic forces all the way from the beginning, to the peak of the empire.

Ironically, after you finish the campaign you can into Galactic Conquest mode, where there are a series of strategy based games where you play as the different forces and attempt to take over the galaxy. The funny thing is that the first campaign in this mode is for the rebellion. So, right after you build your empire over several hours of gameplay, it is your job to tear it down. This mode is pretty fun, since it is not as linear as the campaign mode. However, due to the turn based nature of it, you find yourself repeated battling with the computer on key plants. Usually these planets are the worst battlefields so it gets old fast.

Despite any problems I might have with the game, I still think it is really fun and I highly recommend it to anyone that likes strategy games, first person shooters, third person shooters, science fiction, or Star Wars.

Star Wars Battlefront II

Star Wars Battlefront II is a pretty badass game. I know the first Battlefront game got a bad wrap, but the second one appears to have fixed the major problems from the first one. The style of play is very enjoyable, especially in co-op mode. Basically, you have a number of troop/re-enforcements that you have to complete various missions with. These lives are shared by the players and the computers. It works pretty damn well.

The stage designs are passible, and the graphics are decent. All things considered it is a pretty fun game. I is pretty sweet getting to be a republic trooper through the rise and fall of the empire. The game itself is not very long, we are more than have way through in less than five hours, so it is probably more a rental that a buy. But, I highly recommend that everyone check it out. It should make for a fun weekend.

10 Worst Video Games Ever

To put this in context, this is a list of games that have either been overrated by the media, or by people I know. It would not be fun to make an actual “worst” list, because no one would care about that. Sure, I could go on about how bad Donkey Kong for Intellivision is, but who is that really going to effect?

So, without further ado, I present to you the 10 “worst” video games:

10. The Legend of Zelda, Ocarina of Time

The transition to 3D is not always kind to video games. Ever since the original release of Zelda for the NES I have been a huge fan of the series. I can still vividly remember playing through the original Zelda, and A Link to the Past in one sitting. I had all the gameboy versions as well. Naturally, I was excited to get my hands on Ocarina of Time for the N64. I was not the first on my block to get it, and everyone was talking it up like it was the best one yet. One of my friends boasted it was the first one that he had ever beaten without cheating (game genie or walk through, etc…). I did not know how to take that since I had not had a problem with any of the other ones.

When I finally got the coin together to pick up a N64, I bought OoT. It was a crushing disappointment. After having played many other games on the PSX, and the such that had a similar look, I had gotten used to jumping. Sadly, OoT only allows you to “jump” when you have to. The whole game is a cobbled together patch work of automated sequences from which you wonder from point to point. I have to admit that this, and the sequel Majora’s Mask are the only two Zelda games that I have never played to completion.

Some of you might be asking yourself, if he hated those games so much, why did he beat Wind Waker? Well, that was accomplished thanks to Pro Action Replay. That’s right, I cheated, and I am damn proud of it. Basically, there is a “jump” code that you can enter that allows Link to jump. I cannot express in mere words how much better these games are with that ability. I do not understand why they left it out. Granted, I know that similar codes exist for OoT and the like, but I am still to disgusted to revisit them.

9. Grand Theft Auto III

Shortly after the release of this title I saw it in a PS2 kiosk at a store. I wondered around for a bit but did not really accomplish anything. I thought the title looked sub-par at best, and the graphics were marginal. Later on one of my friends rented it, and he could not stop pouring over it. He talked about all the “cool” things he had done and so forth. So, I sat down for a good two hours and tried to like the game. Unfortunately, only boredom ensued. The graphics were still just as bad, the missions were just “ok,” and the controls were just awful. I actually had more fun trying to jump the bridges to get to the other areas before you were supposed to.

Give me pong any day over GTA3.

I never did play GTA: Vice City, as it appeared to be more of the same. However, I did end up playing GTA: San Andreas. The only reason I got into SA at all was because my brother kind of was, and we took turns working through the missions. Obviously the controls were pretty bad, but better than they were in the past. Hell, if it were for flying around in the planes I am not sure I would have even played it.

8. Tomb Raider

This should be pretty self explanatory. There are really no redeeming qualities in this game, or any game in the series for that matter. The graphics have always been below average, and the controls fair behind other games. But, I guess we need games with sluggish controls to help us appreciate the games with good controls.

Honestly, did anyone play this game for any reason other than the fact that the leading character was a voluptuous female? I can understand if you wanted to make some kind of horrid female empowerment game, but seriously, this goes the other way. I originally picked it up, because I thought it would be an Indiana Jones like adventure game. Which, it sort of was, but the gameplay was so horrid that it was unplayable.

I could drone on about this game for hours, but I think everyone got the keys points by now. If you feel I missed a point about it feel free to reflect on that in your own time.

7. Metroid Prime

Control. In the age of Halo and modern console FPS’s, bad control is inexcusable. Granted most of my problem with this game stems from the fact that I am left handed. As a result the rigid and uncustomizable controls of Prime are the bane of my existence.

The thing that I don’t understand is that the GameCube controller has two analog sticks. So, why not make one move and one look. That is infinitely more natural than the “hold x while shifting such and such” bullshit that you have to endure.

Metroid Prime is unplayable.

In the immortal words of Stan Lee, ” ‘nough said.”

6. EverQuest

Grinding:

Modern Dance – when two or more people rub up against each other in a sexual manner
Manufacturing Process – use of friction to smooth a material
Food Preparation – the act of reducing flour or other materials into a powder
MMORPG – the process of engaging in repetitive and boring tasks in game

EverQuest opened the fload gates for this generation of MMORPGs. And for that there was a special circle in hell created just for the purpose of housing the creators of this game. It is my understanding that there was some talk about just putting them in the circle created for people that talk in movies, but that was determined to be too harsh. I guess that is why I am not in charge of things of this nature.

I could go into the affect of EverQuest in regard to the destruction of marriages, and lives and such. But, I don’t believe in that. If people are self destructive because of problems in their life they will find some medium to do so, for some people it just happens to be a video game.

My problem is the mundane nature of these titles. You almost always know where to go and what to do when you get there. The problem? Well, you either have to walk which is a time consuming endeavor, or you have to spend endless hours leveling your character up to accomplish a relatively mundane task. The entire system is a time waster. That is why there are monthly fees. It takes months to accomplish the same kind of things you can in a regular RPG in 10 hours.

What a scam.

5. The Sims

This game is wildly popular, and worth more money than it should be? Those of you that have actually played this game probably ask yourself why. Well, basically, chicks buy games, guys don’t. That may seem a little off but let me explain. The extremely popular games among real gamers such as Half-Life 2, Quake 4, etc… are quite often pirated. Thus, the actual sales of these games do not accurately represent the true user base. Pirates are a victim of their own success in that right I guess. Granted the emergence of online play, and the copy protection accompanying it, is causing this trend to lightening up a little.

The Sims is pretty much a wash. You poke around a few virtual people in their shallow lives. It lacks the depth of games like Sim City. But, this does make it more appealing to a broad audience, aka children and girls. I suppose games should be made for this group, but should they really be getting all the good press?

I don’t think so. Generally they lack the substance and longevity of “real” games, and I think they should be rated accordingly, not on a sliding scale.

4. Metal Gear Solid 3

This game is easily the worst in the series. The camera angles are always just about the worst possible in every situation. The clipping is off, and the game is full of invisible walls. That annoyed me a lot. There is no way to aim weapons short of putting a dot on the center of your screen. First person was clunky, the controls were clunky.

The story is this game is also completely pointless. It is overly convoluted, and the characters’ motivations make absolutely no sense. Little if anything was gained by having this game exist.

There are two systems in this game that are utterly horrible, and fundamental contradictory to their purpose in the game. The first is the stamina system. In order to attempt to add more realism into this title, they now force Snake to eat out in the wild in order to maintain a high level of stamina in order to function. Furthermore it does not make sense as to how you can instantly replenish stamina by eating food. And, it doesn’t matter when you eat, it could be in the middle of a battle, or alone in the quiet rain. It does the same thing either way.

The second system is the first aid curing one. In this “heal Snake the annoying way” mini-game you must apply various medical acts to snakes wound in order to allow him to heal to full health. The biggest problem with this is that it completely lacks realism. In the middle of a boss battle you can just hit pause, and take half an hour to tend to your wounds. How realistic is that?

The point of all this is not that games should be perfectly realistic, it is that you shouldn’t promise more than you can deliver.

3. Super Mario 64

Perhaps one of the most overrated games ever. This was a launch title of the N64. Much like the Zelda series, I was a fan of the Super Mario Brothers series as well. I guess I just could not adapt to the change. Part of my problem was the controller for the N64, I found it quite difficult to navigate the platforms and walk in straight lines. Granted for the time the camera was not too bad, but it wasn’t pleasant either.

If you had to you could reduce this game, it would be a combination of Pokemon syndrome with draconian penalties for falling. This is another title that I really tried to like, but it was just too far removed from what I had come to expect from the series. Everything that I had come to love and enjoy over the years had been brutally removed and replaced with something “different.”

2. Final Fantasy III (VI)

I hate this game.

If you ask someone, “what is the best SNES game?” they almost exclusively answer “Final Fantasy III.” I could not disagree more. Hell, it isn’t even the best RPG for the SNES (Chrono Trigger).

It is a decent enough RPG, and it has some basic interesting story elements but it is far from great. It was basically just more of the same from an aging series. Perhaps one of my problems was that I was a late adopter of the title. I had not played it until after Lunar, Chrono Trigger, and other RPGs that I found infinitely more gratifying. But, that is just speculation.

Saving was always and issue for me. You could only save wherever you wanted in overworld. What was up with that? If you are playing one of the bosses, say the final one, and you did not level up enough and got yourself killed…well guess what? You get to play the last tower ALL OVER. Fun right? Not at all. Sure there are some save points salted around areas, but they do not grant you the freedom I would like.

This also marked the introduction of the summoning system to the game. I know this is pretty popular to people but I NEVER liked it. This is probably another situation where I am basing my hatred on a title for an aspect that it spawned (like EverQuest).

Feel free to rip me apart for my disdain for this title. I have taken plenty of crap for it in “the day.”

1. Madden (any)

Annually, you can rely on EA spurning out more crap. Ever since the creation of Madden I have hated it. It has in no way been representative of football. I remember in Madden 94 that you could do an onside kick and recover it every single time. Yup, that is realistic. I know that many people purport that the new games are “better” because they introduce trash features like the “QB vision” which is just a waste of time. I know that NFL players are always saying that they like it, but they don’t really have a choice. EA holds the exclusively rights to produce NFL games for the next several years, despite the fact that their games are the worst.

My personal favorite football franchise was Tecmo Superbowl. Now, I will accept that the PSX version was perhaps not the strongest title available on the platform, but I still feel loyal to the NES version. The NES version of Tecmo Superbowl is probably the best football game ever created. It was far ahead of its time, and many games today still do not aspire to such a level.

More recently however, I have taken a shining to the now dead Xbox sports line. NFL Fever had the most enjoyable controls of all the modern systems. The graphics also seemed to be tighter, as the other games were watered down to perform equally well across platforms. It was a sad thing to let go. However, this last year my pain was eased by the introduction of Sega’s ESPN NFL 2K5. Basically, everything about this game is great. The only thing that I liked about previous version better wast the branding (I hate ESPN branding). Perhaps the biggest boon of all was the price, a mere $20 USD. Simply unbeatable. Apparently this pissed the hell out of EA, because it took a chunk out of their monopoly of the football market. But, that’s not an issue anymore.

What does this mean for the future of NFL gaming for the next five years? Well, let’s first take a look at what EA has to offer with the Madden series. The worst graphic available. The worst defense available. The least intuitive controls. The most annoying, repetitive announcer. Worst menu and play selection interface. The worst online competition available. Graphics optimized for the PS2. The most sluggish controls. Worst collision detection. Worst skins. Unrealistic sounds. Unrealistic stadiums. Overly powerful offense. Broken, or “golden” plays that cannot be stopped when used in random order. Tied for highest price.

What a time to be football fan.

Conclusion

Hopefully, I have angered at least a couple people by calling out their favorite games. But, what would a “worst ever” list be without hurting anyones feelings? :wink:

Honorable Mention

Tony Hawk – do to popular demand.

Shadow of the Colossus

“that place…began from the resonance of intersecting points…they are memories replaced by ens and naught and etched into stone. blood, young sprouts, sky–and the one with the ability to control beings created from light…in that world, it is said that if one should wish it, one can bring back the souls
of the dead…but to trespass upon that land is strictly forbidden.”

Ever since I originally got into the RPG scene that I have since abandoned, I have pined for a game of this nature. A variety of games have had to fight enemies that are significantly larger than you, but it is always restricted so you are only ever fighting a small aspect of the whole. That is not so in this game. You go around with your horse Argo through and empty world with a sword, and a bow. For references purporse, I threw up a scale shot of a boss battle. I have arrows pointing both myself, and Mr. Snuggles. Granted I know that these creature actually have “proper names” but they are never given in the game, so I was forced to come up with my own.

There are two basic stats in the game: health, and stamina. Basically, your health deals with taking damage, but it pretty much rapids replenishes so you do not have to worry about it much. Your stamina is depleted by holding on to things, and climbing. This is one of the interesting aspects of the game, because you have the climb around the creatures, and they shake like hell to try to get you off. So, you have to be careful, because if your stamina is fully depleted and it shakes, you will go flying. So, you not only have to figure out how to navigate the colossi, you also have to find points on them to rest. Each Colossus battle is a puzzle in itself. Equip with your limited tools, and he provided environment you must go through a process of trying to determine what to hit on the beast, and how to get to that point to hit it. But, when you find that magical seal, and you plunge your sword into it, it is a very gratifying felling.

The basic story of the game is that you are a “wanderer” who travels to the cursed lands because he understood that it was possible to the restore the life of a person. Apparently, some chick that apparently meant a hell of a lot to him died (they say she was sacrificed) for whatever reason. After performing a forbidden spell to awaken the spirits of the temple, they inform him that he must destroy the 16 idols of the temple in order for her life to be restored. In order to destroy the idols, he must kill the colossi. That is pretty much it. The ending is a bit crazy, but still more interesting that most I have seen lately.

In general, the colossi battles are really fun. There were a couple that I hated, pretty much because I had difficulty either figuring out how to do something, or getting Argo to cooperate. If they just removed the creature as GDMF-no-good-piece-of-S. I’m sure everyone can figure that one out. Basically, it was kind of like shelled creature, I guess I would call it a tortoise. Anyhow, it was awful. It took me longer to beat it than any other colossus (including the final one).

Unfortunately, there are several issues that prevent this game from obtaining greatness. Firstly, the most obvious is that it is a PS2 game. I am not sure why such an ambitious game was made on the weakest system available, but it was, and it shows. What would otherwise be beautiful environments suffer from framerate issues, jaggies, color gradienting (made up word = bonus points), etc… Just the standard PS2 stuff. Also, there were a few control problems, though I think this is also mostly just a PS2 problem, since the analog sticks are so bag. However, there are some lagginess issues, and camera fighting. The camera also has a life of its own. Perhaps the most irritating thing is that when you go underwater the camera just freaks out and shots all over the place, so it is very difficult to move around. Particularly in one of the battles that takes place in lake.

Despite all the problems, this game definitely gets my recommendation. In the not to distant future I plan on beating it on Hard difficulty, and then trying to set some good times in the time trials. I think that this game will have some good replay-ability, because there are no levels, and no pointless repetitive battles with meaningless characters. Also, the game is only $40 retail. One of the best bargains in gaming.