UPS is Getting Sloppy

UPS Wrong Address and Time

I have heard of UPS accidentally delivering to the wrong location. But, I think this takes it to a whole new level. Apparently, UPS can now not only deliver it to the wrong place, but it can deliver it to the wrong time. Take that space time!

By my reckoning, the package was delivered roughly 1,334 miles away from where it was supposed to go. And, 541 days, 10 hours, 21 minutes before it was shipped.

Hide Your Comments

Comments are getting out of control. Sure it is nice to receive feedback on your well thought out carefully worded posts (or in my case, unproof read rants). But, when you get too many comments it make the page unusable. It drive me nuts when I am trying to grab a code snippet from someone, or just trying to read their post, and their post only consists of 5% of the page. To see an example offender just checkout this link (it almost crash firefox for me):

http://avi.alkalay.net/2006/11/google-maps-plugin-for-wordpress.html

So, I think in a show of good faith, I am going to by default start hiding comments, so you have to click on “Show Comments” in order to read the comments on a post. Javascript exists for a reason people: use it.

Fallout 3 First Impression

As many of you know, I have very little time to squeeze in any video games these days. But, over the past couple weeks I’ve been able to put a few hours into Fallout 3. So, I gathered a few thoughts on the subject. Granted, I have barely scratched the surface of the game here it is:

  • Anyone used to typical shooters are going to be frustrated playing this game. I think I now know how a storm trooper feels. When you are aiming directly at an enemy, and your bullet are whizzing all over, hitting everything but the enemy…yeah, good times
  • Keep what you kill. I don’t like that houses are triggered by game events rather than just releaving individuals’ of corporal forms
  • Restricted skills suck. I’ve grown used to advancing the skills that I use. I don’t know how I feel about this more tradition and ridge granting of limited skill points upon leveling up.
  • Fast travelling is cool. Its nice to be able to go to the world map and just say go here. Way too many RPGs waste your time by making you spend forever just getting from place to place. 
  • This game is basically Oblivion with guns. Which, ironically is kind of better than Oblivion. I never really thought that melee battle lended itself well to 1st person. And, the third person in the game is quite bad. Although, I suppose if youwanted to you could still melee everything

Anyhow, that’s all I have the time to say at the moment. Hopefully, I will be able to write again. At the pace I am playing I expect to be done some time in 2012.

Symfony 1.2

Recently, symfony 1.2 was released and I have to say it is quite wonderful. I started following symfony when symfony 1.1 was under development. I didn’t really like many of the things done in symfony 1.0 so I had passed over it whenever I was working on a new project.

But, symfony 1.1 began to introduce many great new feature, such as their object oriented form system that makes building forms much easier. Several other internal changes made it reasonable for me to start looking into. Unfortunately, nothing is perfect, and there were some annoyances in 1.1 that prevented me from using it as much as I would like. Fortunately, symfony 1.2 took care of many of those issues.

One of the nicer things is the new admin generator that uses the new form system. I hated dealing with the old system in the admin generator in 1.1. And, another nice thing was the inclusion of task configurations, so I no longer need to reference an application when I am executing a task (it was very counter intuitive).

The only gotcha that I experience was with the plugin system. Since they revamped the plugin manager, you are now required to define what plugins you want loaded in the project config file. In the past everything in the plugin directory was automatically loaded. Once I figured that out I was off the races.

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Because I can.