This post is mainly to pick up the slack for vanlandw who wanted an outlet to share his thoughts on the game without being obligated to write an entire post about the game. So, he has called upon me to write a rant about it so he can just comment on it. Granted, I haven’t played the game since it first came out, but I do sort of remember what it was like, so here goes:
Modern Warfare was one of the first “realistic” war games that I have been excited about in quite some time. I originally picked up the game because I was glad that someone find made a game that was not World War II, and it was well reviewed. And, yes, before I get any comments about the Tom Clancy games, I am aware that many of them are set in the near future, but they suck, so its basically like they do not exist.
There is one important thing to note about this game; it does not have co-op. Many people feel the strength of the game is its online multiplayer. However, I found it to be quite lackluster. I suppose I have been spoiled by games with more diversity, like Halo. MW consists primarily of death matches, which are not very fun. A lot of people have told me its so good because it has “realistic” weapons, and other such BS. If I wanted to fire realistic guns, I would fire real guns.
Other people feel the campaign is the highlight of the game. And, while it is not bad, it is nothing to write home about. The story they came up with is very formulaic, and is not better than anything you’d expect to see in a summer popcorn flick.
So, thus far I have established that the game is pretty average across the board. Which, is true, but there is one particularly irritating aspect of the game that I found to be quite frustrating (a common theme in the Call of Duty games I have forgotten about), choke points that you are forced to push through. I like to be able to element all the enemies in an area, and then progress. This methodology works pretty well in most video games, and keeps you from getting killed. Unfortunately, there are certain areas in MW where enemies continue to respawn endlessly, so you could never effectively clear out an area. Thus, you are forced to do a rush that will frequently result in your death if you are playing on one of the higher difficulty levels. But, this one really the only thing in the game that really bothered me.
Ultimately, I decided that the game had been considerably overrated. And, while it is a solid enough game for me not to feel ashamed to have it in my collection, it is far from the pinnacle. Thus, due to the lack of replayability, and general averageness of the title, I am going to give it a 0 on the undecim scale.
P.S. I need to get a proof reader.
Harry Potter / How to Waste an Afternoon
There are so many problems with the book, I don’t even know where to begin. And, I am not talking about the whole sacrilegious angle. I suppose my biggest gripe would be the style of the writing. It is inconsistent, and agitating. Reading it is like talking to someone that keeps slipping in and out of an irritating accident. This however is just the tip of the iceberg.
One of the things I found most disturbing about the book is the promotion of a strong sense of classism. There is a sharp delineation between the “elite” magic users, and everyone else, whom are referred to as “moggles” with some level of contempt. And, to make the normal people seem even more awful, the author reinforces her stereotype by having the foster family of Harry PotterĀ behave brutally towards him.
In fact, the whole situation with his family is another annoying facet of the story. The book basically begins with him, as a very young child being dropped off at his Aunt’s house. This was necessary as his parent were slaughtered by a wizard who is apparently not a nice guy. The problem is that his aunts family essentially hate him. In this section of the book, Harry is apparently a well behaved child, but is constantly punished. On, the flip side, once he is taken to the magic fairytale land to learn to be a wizard everything is different.
Harry Potter seems to be a character of opposites. In the regular world, he is good but falls downwards. In the fantasy land, he constantly does foolish things, and is quite reckless. However, the worse he screws up, the more upward he fails. It makes little to no sense. While I agree that no good dead goes unpunished, it is pretty rare that failure is directly rewarded either. And, really is this a lesson we want to teach our children?
I could rant about this forever, but I am going to tie it up here. Upon reading the book twice, and giving it due consideration. I am whole heartily issuing it my lowest possible rating, -5. Please people, avoid this book at all costs.